0: Roll a six-sided die.
1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand.
4 or 5 — Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2].
6 — [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn.
legal Legacy
legal Vintage
not legal Modern
not legal Standard
not legal Pioneer
not legal Pauper
not legal Historic
legal Commander
This print of Comet, Stellar Pup is not tournament legal.