No more than one creature can attack The Eternal Wanderer each combat.
: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
0: Create a 2/2 white Samurai creature token with double strike.
: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.
legal Legacy
legal Vintage
legal Modern
legal Standard
legal Pioneer
not legal Pauper
legal Historic
legal Commander
This print of The Eternal Wanderer is not tournament legal.