Hidden Gems for Storm, Force of Nature
The age of Universes Beyond is upon us. Magic’s first venture into the world of Marvel took the form of four Secret Lairs. Despite the difficulty in purchasing said Lairs,
Fittingly, she grants a spell storm after dealing combat damage. Lists include ways to double up on this powerful ability by granting her double strike, creating multiple combat steps, and taking extra turns - if you want to be that guy. Step one is to get Storm onto the battlefield. Step two is to deal combat damage. But step three is when the brewing starts. Here are five potentially overlooked cards that you might want to consider for your build.
#1. True Polymorph
Dealing with opponents’ commanders can be a troublesome task. Destroying or exiling them is only a temporary solution. Long gone is the strategy of tucking them into your opponent’s library through cards like
True Polymorph | ||
True Polymorph (Extended Art) |
#2. Ruinous Intrusion
The well of artifact and enchantment removal gets deeper and deeper as the years go by. This instant from
Ruinous Intrusion | ||
Ruinous Intrusion (Extended Art) |
#3. Auton Soldier
I don’t usually support identity theft, but I will support Auton Soldier and all their crimes. There are several ways to copy a legendary creature without them dying to the legend rule, including
Auton Soldier | ||
Auton Soldier (Extended Art) |
#4. Early Harvest
If we’re going big, we’re gonna need big mana. Early Harvest can untap your basic lands, and with storm, you can tap them for mana between untap copies to generate loads of mana. The alternative to this card is
Early Harvest | ||
Early Harvest |
#5. Reap
The limitations of only scaling with black permanents one opponent controls might scare you off. It might do nothing, depending on something that is completely out of your control. But in a game with three opponents, one is bound to be playing black. It costs the same as
Reap |
That’s all for this edition of Hidden Gems. Don’t forget to check out our Premium membership for more entertainment and Magic market insights!
Further Reading:
Adam started playing Magic on his 14th birthday, when Judgment just released and the game's first Gorgon was born (It's a girl!). Since then, he's delved deep into Commander, written for television and film, and learned how to drive. He's published two YA Fantasy novels, Rainbringer and The Broken Pantheon. His favorite card is Repay In Kind, which is really all you need to know.